资源列表
hough2
- 基于hough变换的直线检测,能够检测出图中最长的直线-Straight line detection
TextonBoostSplits
- Textonboost用boosting实现基于纹理特征的图像分类,里面有训练集、测试集和验证集,具有一定参考价值。-Textonboost uses boosting to realize image classification based on texture features, which has training set, test set and validation set, which has a certain reference value.
guangbanzhongxintiqu
- 本程序主要实现暗背景下含高斯噪声的光斑滤除噪声,实现光斑中心提取。采用了sobel算子和梯度倒数加权滤噪、最大类间方差法(Otsu)确定阈值、质心法提取光斑中心坐标。-The program is mainly realized under a dark background Gaussian noise spot containing noise filtering, to achieve spot center extraction. Using sobel operator and gra
H264_decode
- H264编解码技术,深如了解H264的编解码原理-H264 codec technology, understanding the principles of the H264 codec
Fisher
- 运用Fisher准则进行人脸识别,包含创建人脸数据库,识别程序,识别率高-Fisher criterion using face recognition, face consists of creating a , identification procedures, recognition rate
src
- 四边形网格扫描转化与交互式编辑 实现四边形网格交互式编辑:要求实现四边形扫描转化算法,以此为基础,实现四边形网格中所有四边形的扫描转化、颜色添充;并通过交互改变四边形顶点位置体会交互式图形系统特点。-Quadrilateral mesh scan conversion and interactive editing Quadrilateral grid interactive editing: Quadrilateral scan conversion algorithms requir
solve_show_value_1
- 基于RSSI的三点定位测算距离,并将坐标显示在图形中-Three RSSI-based localization estimates the distance, and the coordinates are displayed in the graph
pca_test1
- PCA降维技术的原理和具体代码实现过程,深入的了解其算法流程-PCA dimension reduction technique principles and specific code implementation process, in-depth understanding of its algorithm flow
H264_mp4
- H264编解码技术的原理,以及转化为Mp4格式的流程-H264 codec technology principles and processes into Mp4 format
ABC-Algorithm
- 人工蜂群算法作为一种较新的群体智能优化算法,自提出之时就受到学术界的广泛关注,目前已经在多个领域得到了成功应用。-Artificial bee colony algorithm, as a relatively new group of intelligent optimization algorithm, the self, proposed on the subject of widespread concern in academic circles, and has been succe
trifilter
- 三边滤波器是在二边滤波器上做的改进,对图像处理有广泛的应用。-Trilateral filter is a filter on the two sides to make improvements on a wide range of image processing applications.
RF3D_v1p00
- 一个共同的视频被空间相关去噪的框架随机噪声和空间相关的固定模式噪声。首先,在每一卷的空间和时间上的相关性,利用sparsify数据在三维时空的变换域,然后3D体积的频谱系数的自适应阈值萎缩三维阵列。这样的阵列取决于特定的运动轨迹的体积,单个功率谱密度的随机和固定的模式噪声,以及噪声方差,自适应地估计在变换域。-The video was a common fixed pattern noise spatial correlation denoising framework random nois
