资源列表
VCPPdigital-image-processing-
- 图像处理程序设计一书配套光盘中的c++程序-Image processing program design matching CD c++ program
jpgtobmp
- 实现一个jpg转bmp图像的核心算法,包括头文件和cpp文件-jpg to bmp
faceHaar
- vs2010环境下,用Haar分类器进行人脸识别,并标志出人脸-Under vs2010 environment, using Haar classifier for face recognition and sign a human face
WriteImageJROI
- 把MATLAB中感兴趣区域导出成ImageJ能读入的数据-MATLAB exported in the region of interest to be able to read data ImageJ
unifycommunity-shaders
- Unity3D的Shader手册。比较完善的一个使用说明,用以查阅API-Shader tutorial to unity3d
Shake
- *此为U3D程序 1.震动分为两种:屏幕震动、物件震动 2.屏幕震动脚本(CameraShake.cs)须绑定在相机上。 3.物件震动脚本(ObjectShake.cs)可绑定在任意GameObject上-For Unity3D 1.This RAR include two shakes:CameraShake & ObjectShake 2.CameraShake.cs need be bound on Camera 3.ObjectShake.cs need be b
Flag
- 1.一般使用自带的Panel来制作,如果觉得面数不够,需要自定义,轴向必须和自带的Panel一样 2.选用的shader应该为双面材质 3.参数说明: EdgeBind:旗帜一端是否绑定 Power:摇摆力度(峰值) WaveSpeed:波动的频率、方向(横、纵) WaveSize:波动时,两峰间的距离(横、纵),注意是周期循环的,自行寻找合适值 IsCollider:是否支持网格碰撞-For Unity3D. 1.Often use panel.Also you
WindowsFormsApplication1
- 利用摄像头读取画面,拍摄成视频并用播放器播放出来-Using the camera to read the screen, shoot a video, read and play video shot.
vga_pic
- VGA显示,读取RAM里的数据,通过VGA进行液晶屏上进行显示-VGA display
transformResults
- 鱼眼图像的平面映射处理,完成一张如全景图像的球面图像平面化,使图片没有畸变。使用opencv2.4.8,vs2010,系统64位。内附珍贵测试图像。-Plane mapping process fisheye images, such as the completion of a spherical panoramic image of the image plane, so that the picture is not distorted. Use opencv2.4.8, vs2010,
FRUIT-RECOGINION
- 草莓识别,在一张图像上标注所有的水果,可运行。-Strawberry identification, labeling all the fruit on a picture, you can run.
gaotonglvbo
- 图像用高通滤波及卷积平均滤波去除噪声对比。-Image
