资源列表
stereo-vision
- stereo vision,对立体视觉上立体标定,矫正,匹配,三维重建进行了总结和分析,相信对大家会有很大帮助-give us detailed information about stereo calibration,rectifcation, stereo matching and 3D modeling
Delaunay
- 使用增长法,对散乱点进行delaunay剖分-Using insert-point algorithm to do delaunay triangulation for scattered data points.
tiankong
- 初学D3D游戏编程,自己的写的一个天空盒模型,后缀为.X文件-D3D game programming beginner, to write their own model of a sky box, the suffix. X Files
RefractiveReflectiveWater
- ShaderX Rippling Refractive And Reflective Water,渲染水的算法-ShaderX Rippling Refractive And Reflective Water, water rendering algorithms
sample7-081011
- 用ODE物理引擎实现的单脚机器人运动仿真程序-Using ODE physics engine to make a simulation of a simple robot
3d.PLT
- 用来绘制球坐标图像的程序,用为gnuplot绘图使用-Spherical coordinates used to draw the image of the program, with the use of gnuplot drawing
sombrero
- 著名的墨西哥草帽三维编程,matlab语言。-Well-known Mexican hat three-dimensional programming, matlab language.
3d-vision-technology
- book for the 3d vision technology
thincwlic
- Broken Dam Problem using the THINC/WLIC scheme
VegaPrime
- VEGA应用技术,三维技术的开发与应用。-VEGA application of technology, 3D technology development and application.
cube
- 一个立方体的明暗处理算法。通过插值的方法实现颜色的渐变。-A cube of shading algorithms. Interpolation method by color gradient.
scanalyze
- 斯坦福大学的多视角对齐和融合算法实现, 功能比较强大。-This is the Code of allign and merge from Standford University
