资源列表
lambert-shader
- Lambert shader from Away3D engine
phong-shader
- Phong shader from Away3D engine
specular-shader
- Specular shader from Away3D engine
sphere-shader
- Sphere shader from Away3D engine
tangent-shader
- Tangent object shader from Away3D engine
convolution3D_FFTdomain
- 对原图形进行三维重建,用C语言进行链接及重构-3-D image construction
office
- 3dmax做的办公室模型,做的不好,欢迎下载,-office model 3dmax
Unity3D-Engine-Base-
- Unity3D Engine Base Document
3DNoise
- 利用OSG编写的3d 噪声,可以添加纹理作为波浪,山谷等效果-3d noise by OSG
paralelepipedo
- Example OpengGL Delphi
vtk
- vtk中文资料,vtk是一种可视化接口,VTK是基于OpenGL的封装-the vtk Chinese information, vtk is a visual interface, VTK, OpenGL-based package
HLSL
- 使用高级着色语言(HLSL)+RENDERMONKEY实现类似photoshop中的滤镜效果。包括黑白化,模糊,马赛克,描边,HDR/blow,水彩等效果。并介绍了Rendermonkey和HLSL的一些使用基础。-The use of high-level shading language (HLSL)+ RENDERMONKEY filter effects similar photoshop. Including black and white, blur, mosaic, stroke,
