资源列表
XNAPerPixelLighting
- XNA像素级渲染算法,支持三种光源:DirectionalLight,PointLight,SpotLight-XNA,pixel lighting, support 3 lights: DirectionalLight,PointLight,SpotLight
themrsp
- 人体展示模型,用于人体三维模型的设计研究和开发,同时有例子在里面-human display model for 3-D model of the human body designed to research and development, while there are cases in which
FighterTest
- 3d的小游戏,适合学习,需要安装OpenGL,不然游戏会出错。-3d game for learning need to install OpenGL, otherwise the game would be an error.
MYRAIN C++实现OpenGL的下雨效果
- C++实现OpenGL的下雨效果,非常适合学习参考!-C++ implementation of OpenGL rain effect, very suitable for study reference!
fog
- How to create Fog in Opengl
3ds
- vc 调用3ds文件-vc call 3ds file
OpenMesh_1.9.4.tar
- 著名的三角网格处理开放源代码程序,提供了数据半边结构,代码很清晰,使用方便,大大提高三维图形开发速度。-famous triangular mesh handle open source procedures, the data structure sideways, code is very clear. easy to use, greatly improving the development of 3D graphics speed.
HdrFbo
- 游戏编程精粹6关于OPENGL的高动态渲染,对入门的游戏开发者很有帮助.
3ds2
- 这是3DS MAX第二讲的内容,主要是介绍基础知识-This is the second about the content of 3DS MAX, is to introduce the basics
rayshade.4.0
- Rayshade是一个光线追踪系统。输入一个描述场景的ASCII文件,它将产生一个光线追踪后的图案文件。 -支持10种简单图形(包括多边形,环面等) -各种光源 -利用等级化体积或空间均匀分割来加快速度 -变率采样 -简陋动画支持 -容易添加几何体、纹理、光源等-Rayshade is a light tracking system. Importation of a Scene Descr iption ASCII document, which will have a
Terra3d
- 非常cool的三维地形飞行浏览程序-very cool 3D terrain flight procedures View
SPDP
- 没什么可以说的,太简单了,也许你认为难,因为我太牛比了!-Nothing can be said, too easy, perhaps you think hard, because I was too over the cattle!
