资源列表
visualization
- 非常好的三维可视化实现代码。是硕士毕业论文的内容。下载即可实现。
RayTrace
- 基本的raytrace实例,实现了球体,平面,三角形,三种基本光源-Basic raytrace instance, including ball, flat, triangular, three basic lights
Introduction_to_Learning_OpenGL_necessary_document
- OpenGL入门学习必备文档:网友整理的,共计141页,设计opengl的方方面面不错word版-Introduction to Learning OpenGL essential documents: users order for a total of 141, the design aspects of a good word version of opengl
3D_transform
- 3D三维立体变形C语言开发程序 C源程序-3D three-dimensional deformation of C language development program C source code
jCAE-src-0.5.tar
- 有限元分析软件,造型部分采用opencascade造型内核实现,界面显示采用Java/Java3D ,通过Corba调用opencascade函数进行造型与有限元分析。- Finite element analysis software, the modelling partially uses the opencascade modelling essence realization, the contact surface demonstrated uses Java/Java3D, t
exp1
- 球的旋转、颜色转变,不同基本体素的功能展示-Ball rotation, color change
direct3d8
- Delphi binding for Direct 3d
Simple
- 阴影代码,对程序进行了简化,可以用很少的代码表现模型的光影效果。-The shadow code, the program has been simplified, you can use the performance of the model code in a few lighting effects.
shadowSimple
- 一个阴影代码程序,对程序进行了简化,可以用很少的代码表现模型的光影效果。-A shadow code procedures, simplified procedures, you can use the performance of the model code in a few lighting effects.
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
osgandphysis
- osg中使用物理引擎方法介绍,可以很好的理解osg中使用物理引擎的过程
MesaGLUT-7.9
- Mesa版本的GLUT库,想学习内部实现的可以好好研究一下-Mesa version of the GLUT library, want to learn internal implementation can be a good look
