资源列表
MarchingCubes
- VTK实验程序,利用VTK开源库实现Marching Cubes等值面提取算法,程序中可修改等值面参数,交互界面实现物体的旋转、缩放,数据文件在工程目录下-VTK experimental procedures, the use of open-source library implementation VTK Marching Cubes isosurface extraction algorithm, the program can be modified isosurface parame
MicroTerra-0.4.1-WINDOWS-SRC
- vc 开发的3维地形图绘图演示程序,开源的
3DCAD
- 三维CAD作图源代码 VB开发的纯代码的CAD编辑软件
ogreopcode
- OGRE的源码解析,里面包含了多种碰撞检测的事例。-OGRE source code analysis, which contains a variety of examples of collision detection.
jiyuCUDAdeguangxiangengzongsuanfa
- 介绍了基于CUDA的光线跟踪算法的实现思路,有一定的借鉴意义。-Introduced the CUDA-based ray tracing algorithm implementation ideas, there is some reference.
PicoGL
- PicoGL is based on TinyGL 0.4 with the changes: . Introduce new graphic backends. . Use autotool to manage the configuration . Fixed-pointing math support Currently, PicoGL supports the following backends: . X11 . Nano-X . SDL
OgreFileAnalyse
- 从一般的角度看好像没有必要定义文件系统,但是游戏的数据为了保密(特别是那 些资源文件:游戏图片、游戏音乐、shader脚本等),可能把所有的文件打包在一个文 件中,那么我们读取这个文件的时候,可以把它看成一个文件系统,因为其格式固定, 也有文件目录,文件数据等(例如n勺。-From the general point of view does not seem necessary to define the file system, but the game data in ord
CUDARayTracing
- simple ray-tracing-simple ray-tracing
sword
- A catia model of a sword which is created entirely by me no copyright
3D
- BASIC 3D GRAPHICS OF MATLAB
cartoon001
- 卡通渲染,用directx制作的卡通渲染源代码-cartoon rendering, using DirectX produced a cartoon rendering source code
shadow_mapping_xyz
- 一篇关于阴影绘制的文献,大家可以参考,对写论文还是有一定的帮助吧-A shadow drawing on the literature, we can reference on writing a paper or be helpful to it
