资源列表
ascread
- matlab中读取asc点云文件,形成点云数据(Read ASC point cloud file in MATLAB to form point cloud data)
12
- 3Dmax中低膜技术 低模MM的制作过程 - 新手区 - 中国游戏美术第一门户-DOGAME游戏兵工厂 游戏美术,游戏美术招聘,游戏制作教程,游戏开发教程,游戏制作,游戏视频制作,游戏制作教程,游戏开发,游戏培训,游戏美术培训,免费教程,免费教学,视频教程4 - Powered by Discuz!.mht
f111
- 美国F111飞机模型,提供了飞机的模型数据和纹理数据,可以为三维仿真飞机提供比较好的模型-U.S. F111 aircraft model, provides aircraft model data and texture data, can provide a better model for three-dimensional simulation aircraft
Cubo3D_Shaders_Multitexture
- 3d cube with multitexturing class hlsl
gl_ms3d_loader
- 这是直接把衣服的纹理图像映射到人体模型上得到的结果,对于准备游戏制作的人而言是在不错!-This is directly clothes texture mapping images of the human model on the results of preparations for the games produced by the people of the good!
Advances-in-3D-
- 本书籍讲述了3D技术的发展当前状况。是对3D技术当前发张状况的综述。-This book tells the story of the development of 3 d technology current situation. Is to send a review of the current 3 d technology.
FK
- Forward Kinematics,人体骨骼向前运动学,DEMO,可以选择描绘骨头轨迹。 【功能描述】 1.使人前行 2.计算当前世界坐标 3.推出-Forward Kinematics of body skeleton with AMC,ASF files.
DXCad
- VB编写的完整的3D绘图程序,运行至少需要DirectX 7-VB prepare a complete 3D graphics, the running of at least DirectX 7
3D
- 这是我上课时编写的3D图像的现实程序,可以看到背光阴影部分。-This is what I write in class 3D image reality program, you can see the backlight shadows.
DirectX11
- 游戏开发导引第11章源码,颜色混合,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 11 of the source code, color mixing, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, bu
vegademo
- 使用VEGA场景控制的VC++源代码。场景为用creator建立的重力坝模型。-vega program demo
MatterSlice-master
- 切片软件,实现3D模型的切片处理,对模型处理的一些算法-Slice software, slicing the 3D model, the model number of the processing algorithms
