资源列表
GLStudio_study
- 虚拟仪表制作简明教程,利用GL_Studio开发飞行仿真项目中的虚拟座舱仪表。-Virtual instrument making simple tutorial using the virtual cockpit instrument GL_Studio development of flight simulation project.
maciej_demo
- 用OpenGL实现的Marching Cube动态3维图像,基于VC++6.0的开发平台。
Lumiere.rar
- java3D实现不同灯光的照射效果,场景中同时有阴影出现,java3D to achieve the different effects of light exposure, the scene at the same time to cast a shadow appears
基于VTK的三维重建
- 利用VTK三维重建软件与VS2010结合,读取格式为1文件的系列图像,并能显示三维重建结果,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read the format of the series of images of 1 files, and can display three-dimensional reconstruction results, the language is C++ lang
TriangleMesh
- 关于散乱点三角网格化的论文,非常有参考价值。-On the triangular grid paper, is a valuable reference.
display
- 这是在CAD基础上进行三维巷道显示编程实现的,希望对大家有用啊
fog
- 使用顶点渲染器和象素渲染器实现体积雾的例子.
airplane
- 是用VRML语言编写的程序,一个漂亮的飞机的3D模型,控制非常赞!有很多亮点哦。-failed to translate
ManagedDirectX9_7
- csharp managed direct 3d 的范例-csharp managed direct 3d example
3d-transformation
- 三维图形变换: 包括各种几何变换与投影变换-Three-dimensional graphics transformations: including various geometric transformation and projection transformation
gl_skybox
- 天空文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-Sky file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.
D3D9NormalMapping
- // This demo implements tangent space normal mapping using a series of Direct3D // High Level Shading Language (HLSL) shaders. A single D3DX Effect file (.fx) // is provided with three techniques that implements normal mapping for each // of th
