资源列表
keypointExtraction
- harris角点检测的源代码,利用算法提取特征点。-harris corner detection of the source code, the use of algorithms to extract feature points.
glsl_vbo
- glsl scene discard,twoside state,flat render
BSPBible
- 3D引擎优化必备之二叉空间分割经典著作-BSP Bible-BSP Bible
raytracer1
- 光线追踪源码,用visual studial C++ 6.0开发-ray trace
raytracer6
- 图形学的大程作业,光线跟踪算法,这是我在别人基础上改出来的
05_HLSLCubeMappingDynamic
- HLSL的高级应用,通过HLSL编程实现动态并且具有折射效果的立方体环境映射。-The advanced application of the HLSL HLSL programming dynamic and refraction effects of the cube environment mapping .
D3DX9_43_rdm2428
- missing dll for directx
kinect_pcd_write_gd
- 从kinect中获取深度图和彩色图像,并将3D云数据写进PCD文件中-Get depth map and color images from the kinect, and the 3D cloud data file written PCD
truepicture
- 本文档内的程序实现了图形真实感图形学,对进行计算机图形三位操作具有借鉴意义-The procedures in this document to achieve realistic graphics graphics, computer graphics, three pairs to be learned by operation of
Terrain
- 简单地形实现,需要配合自己上传的library-Simple terrain implementation, the need to adjust your upload library
VCSIFT
- sift代码 完全是用c++ 代码很全 适合新手研究等-sift
三维网络游戏
- 很实用的三维游戏源码
