资源列表
snow
- 用vrml编写的雪花飞舞的动画,对在vrml编写类似粒子系统有一个的帮助。-Vrml prepared with dancing snowflakes animation, vrml prepared in a particle system similar help.
1
- this a 3D studio object implmented for game development is order to be used for soft development-this is a 3D studio object implmented for game development is order to be used for soft development
geodesic
- 用于计算测地距的lib,特别适用在3D模型上,比如三角面片上。非常快速。代码非常简单好用,matlab版本的例子给的比较好,请仔细参考。C++版可看文档内部地址下载-Used to calculate the geodesic distance lib, especially for the 3D model, such as the triangular surface-chip. Very fast. The code is very simple and easy to use, matl
19817_4_sQeu8_20130417101741
- phien chet di duoc -phien chet di duoc ....
CP-2d23d
- C++实现2D到3D转化的gui,以及使用说明-implement with C++ 2D image to 3D image
CHAPTER02
- 本程序是实现三维地形浏览的初步程序,调试通过-Three-dimensional terrain view of the preliminary proceedings
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
carpet
- this is a 3D studeio implementation of a carpet patch
Chapter-19
- 实时3d地形的简单设计,通过.x文件和基本图像,运用vc6.0实现-Simple design, real-time 3d terrain through the x files and images, use vc6.0
MyCollision1
- 在一个房间环境中,小球从高处掉下,检测小球是否与房间内物体想碰撞。如果碰撞,小球产生反弹-In a room environment, the ball dropped from a height to detect whether the ball would collide with objects in the room. If the collision, the ball rebounded generated
OBBEightPoints
- 给定一个模型文件,计算出这个模型的OBB包围盒的八个顶点-This programme is able to work out the eight points of the OBB bounding box
D3D-screen
- d3d写的屏保程序,结构清楚,有注释,可做自制屏保程序的参考模板,易移植-D3D screensavers written procedures, the structure clearly, there are notes, home-made screen saver can be a reference template, easy to transplant
