资源列表
rgggl11s
- 3D KERNEL by RG is a C++ 3D library. It supports Z-Buffering, Goroud/Phong shading, procedural Textures, etc. and is hardware independent.
journees
- 3D representation of the Non-Rotating Origin
Ogre_Beginners_Guide_code
- Ogre3D 1.7 Beginner s Guide书中附带源码。-Ogre3D 1.7 Beginner' s Guide book with source code.
dted_air3d
- 别人做的一个dted数字地形显示程序,大家看看吧-display of digital format in dted format
Face.NormalDir
- UG 3D 软件Grip程序,画曲面的法向线段,选入一个曲面,画出法向线段。-UG Grip program, line painting surface normal
HLSL-basic-tutorial
- hlsl 教程,简单的介绍了shader的编写方法和使用方法-hlsl tutorial, a brief compilation of the shader and use of
PieChart
- 3d饼形图vb源码,用于统计计算机资源占用情况,也可以用于统计图形的制作-3D PIE VB source code
main.cpp.tar
- QT and VTK test using Contour Filter to mesh 3D point cloud data set from file.
fdk
- 通过vc2005编写的3D重建程序,实现CT数据的三维重建-Written by vc2005 3D reconstruction process, to achieve three-dimensional reconstruction of CT data
qhull-2010.1
- 一个快速实现三维凸包的程序,并且有Delaunay三角化,半平面交,voronoi图。-a 3D quickhull program,and has delaunay triagulation,half intersection,voronoi programs.
data
- .DTE格式三维数字地图高程数据打开文件-. DTE three-dimensional digital map of elevation data format, open the file
001
- 三维裁剪算法的主函数,计算机图形学中一个非常重要的算法-The main function of three-dimensional clipping algorithm, a very important computer graphics algorithms
