资源列表
Cessna_Skyhawk
- Simple C++ FlightSim program with source
effect_editor
- 用d3d编写的一个功能比较简单的粒子系统编辑器-Write a function with the d3d relatively simple particle system editor ....
Direct3D_and_examples
- Direct3D 编程实例 含源码 需要注册下载-Direct3D programming examples with source code need to register to download
Ogre_Physx_Ball_Game
- ogre 图形引擎加 physx 物理引擎开发的台球小游戏。-ogre graphics engine, physics engine, developed by Canadian physx billiards game.
2-b2
- D3D 9.0做的关于灯光和材质的设置,鼠标键盘的设置等-D3D 9.0 on the lights and materials to do the settings, keyboard settings, mouse
3D_by_Lihongsong_BIT_1-7
- 北京理工大学 交互式图形设计 课件资料 by lihongsong 老师-Beijing Institute of interactive courseware for information by lihongsong graphic design teacher
view3dscene
- 浏览3ds格式的文件,用来观看模型,可以直接使用-Browse 3ds file format, to watch the model, can be used directly
raytracing
- 整体光照模型,光线跟踪算法。直接编译运行即可。 三维物体为两个球。实现了高光、阴影、消隐。-Global illumination model, ray tracing algorithms. Can directly compile and run. Three-dimensional objects into two balls. To achieve a high light, shadow, blanking.
jpgraph
- 使用jpgraph输出两条曲线,每条曲线取10个值。-Using jpgraph output two curves, each curve of 10 values.
oceanFFT
- CUDA FFT : The Simulation Of The Surface Of The Ocean Using The FFT Algorithm
X3D
- X3D的学习课程,很不错,学习X3D一直用这份资料,值得推荐给大家-rhe course of X3D
Euler_and_Sweep
- 本代码介绍了欧拉操作中的五个常用操作的源代码以及扫成操作的源代码。-Euler Sweep
