资源列表
part1
- opengl红宝书里的源代码,此为第一部分-Little Red Book in opengl source code, this is the first part of
part2
- opengl红宝书的源代码,此为第二部分-Little Red Book opengl source code, this is the second part of
opengl
- 在VC++环境下,如何利用Openg实现场景漫游-In VC++ environment, how to use roaming scenes Openg implementation
OpenGL1
- OpenGL实例,学习OpenGL编程的起步。以后陆续上传实例代码!-OpenGL examples, start studying OpenGL programming. Examples of code in succession after the upload!
OpenGL2
- OpneGL实例程序,是入门的例子。以后陆续上传,供大家学习!-OpneGL examples of procedures are examples of entry. After being uploaded for everyone to learn!
dx8_2d_demo_game
- souuce code of 2d_demo_game
dx8_alpha_blending_framebuffer
- Source code of alpha_blending_framebuffer
Puzzle
- VC++和openGL开发的迷宫程序,通过鼠标点击事件完成游戏。-Developed by VC++ and openGL ,and you can click the mouse to play the game。
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
ObjectSample
- 以TStrings为例子,来说明多态性,以及相关的应用-Polymorphism
abi_SystemV
- system v ABI 2007 amd64 平台架构的实现 介绍了low level,obj,lib,ddl的原理-system v ABI 2007 amd64 arch,low level,obj,lib,ddl implementation
Focus_On_Photon_Mapping
- 专论游戏图形引擎中的光线追踪和光子着色。比较详细-Focus On Photon Mapping
