资源列表
ga_sandbox-1.0.4.tar
- This the sample source code for the book Geometric Algebra for Computer Science An Object Oriented Approach to Geometry. See http://www.geometricalgebra.net and http://sourceforge.net/projects/gasandbox/-This is the sample source code
Water_Simulation
- 一个GPU模拟水面效果的程序,效果比较逼真。-this is a GPU programming, it simulate the water surface, the effect is wonderful.
NeHe.OpenGL.Tutorial
- openGL教程的中文翻译教程,详细介绍了openGL的基础语法与知识-OpenGL Tutorial
w35_Gaphic
- 这是一个自己制作的画图小工具,语言是用C++结合OpenGL来编写的。-This is a self-produced by drawing small tools, language is C++ with OpenGL to write to.
BresehamLine
- openGL 直线光栅化 Bresenham算法-Bresenham algorithm for line rasterization openGL
BresenhamWidth
- Bresenham算法画线,有宽度,可以自己设置-Bresenham France draw wide-line
model
- vb+opengl建立的机械制图虚拟模型库,可以网络更新模型库,实现了模型的操作-vb+ opengl established mechanical drawing a virtual model library, you can network update the model library to realize the operation of the model
AudioGlossary
- 专业音频术语,方便工程师在开发过程对专业英语的理解-Professional audio terminology to facilitate the development process for professional engineers to understand the English language
OpenGLgame
- 在DELPHI下用opengl写的一个黑白棋的代码,值得一提的是它的人工智能方面也不错。-In the DELPHI using opengl under the code written in a Knightmare, it is worth mentioning is that it' s artificial intelligence is not bad.
x3d-test
- 一个用swirl 3d开发的,x3d的三维仿真烧杯试管实例-x3d
bresenham
- Bresenham’s increments x by 1 and y by 0 or 1 This makes sense for our lines, we want them to be continuous If the magnitude of the slope were more than 1, we’d swap x & y-Bresenham’s increments x by 1 and y by 0 or 1 This makes sense for our l
Graphics_References
- 图形学参考资料,NeHe的OpenGL教程-Graphics reference, NeHe' s OpenGL Tutorials
