资源列表
opglbluebookWindows2
- opengl蓝宝书的程序源码,这是第二部分17~23章的-Sapphire procedures opengl source book, this is the second part of Chapter 17 ~ 23
liang
- 经典的梁友栋——baskey裁剪算法,线段裁剪,简洁方便-Classic Liang Dong- baskey cutting algorithm, the line cutting, simple and convenient
OpenGL_ES_for_iPhone_Games
- OpenGL ES for iPhone Games presentation
Visual3D_V4
- 三维画图,包括非常复杂的三维重构技术实现-delphi draw 3d graphics
WinCEOpenGLES
- 基于VC++2005编译环境的WinCE Opengl ES教程,教你如何一步步实现VC++环境下的图形渲染-a book to teach you learn about opengl es in enviroment of vc++ 2005
TheNURBSBook
- NURBS最近经典的一本书The NURBS BOOKs。这本详细的介绍了NURBS曲线曲面的基本概念,算法,以及曲线曲面的修改方法-NURBS recent classic book The NURBS BOOKs. This detailed NURBS curves and surfaces, introduced the basic concepts, algorithms, as well as changes to methods of curves and surfaces
OpenGL_reference
- 开发OPenGL必备的基础知识总结,课上老师总结的比较详细-Development of basic knowledge necessary OPenGL summary of class, the teacher summarizes the more detailed
Euler
- CAD图形处理中欧拉操作的OpenGL和C++实现代码-CAD graphics processing operation in the Euler OpenGL and C++ to achieve code
ParticleSystem_snow
- OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
RedBook
- OPENGL红宝书(第七版)中文版,很难找到的-OPENGL red book (seventh edition) Chinese version, it is difficult to find
house
- OpenGL的三维环境模拟 OpenGL的三维环境模拟-OpenGL OpenGL three-dimensional simulation of three-dimensional environment, environmental simulation
Tin_Dolphin_1
- 用边扩展法生成TIN,在OpenGL中三维显示TIN-generated TIN by the expansion of Edge law , in the OpenGL display of three-dimensional TIN
