资源列表
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
texture
- 实现纹理贴图,共三个模型,包括苹果,人,武侠人的显示和纹理、光照控制-Texture mapping to achieve a total of three models, including Apple, cs people, martial arts display and texture of people, lighting control
mouse
- 用opengl实现鼠标控制三维立体图形的旋转,同时三维立体图形使用纹理贴图-Opengl mouse to control the use of three-dimensional graphics to achieve the rotation, while three-dimensional graphics using texture mapping
OGLSDK
- OpenGL SDK For Windows
list
- vb使用opengl的方法-vb uses opengl the method
TrackBall
- c++ opengl鼠标跟踪球的实现。。旋转-c++ openglMouse tracking ball realization.. Rotation
ClipmapTerrain2
- Clipmap 简单的算法演示,很有研究价值。 是制作大地形的极佳算法。-Clipmap method ,is very good to stud。
Examples
- osg的一些范例源码。很好的学习例子,对初学者很有帮助。-osg some of the examples of source code. Good learning example, helpful for the beginner.
OpenGl
- OpenGL视图中绘制三维物体,绘制一个旋转的立方体-OpenGL rendering three-dimensional objects in view, a rotating cube mapping
cuda_lecture_1
- 清华大学教授关于GPU的讲义--第一课,内容详尽,浅显。是学习GPU编程的很好的参考材料。-Professor lectures on the GPU- the first class, comprehensive, simple. GPU programming is to learn from good reference material.
cuda_lecture_2
- 清华大学教授关于GPU的讲义--第二课(共4课),内容详尽,浅显。是学习GPU编程的很好的参考材料。-Professor lectures on the GPU- the second class (4 classes), and detailed, simple. GPU programming is to learn from good reference material.
redblue_stereo
- Stereo OpenGL 红蓝cube -Stereo OpenGL blue cube
