资源列表
shadowmap
- opengl编程指南的shadow map 源码-opengl programming guide shadow map source
Lesson27
- NEHE教程中利用模板缓存技术实现阴影,效果不错-Tutorial NEHE use template caching technology to achieve the shadow effect of good
chapt01
- openGL 超级宝典 第一章的示例程序-Super Baodian openGL examples of procedures for Chapter
chapt02
- openGL超级宝典第四版 第二章示例代码-openGL Super Baodian fourth chapter sample code
chapt03
- openGL超级宝典 第四章 示例源代码-Chapter IV Super openGL Baodian sample source code
chapt04
- openGL超级宝典 第四版 第四章源代码-openGL Super Baodian fourth chapter IV source code
chapt05
- openGL 超级宝典 第四版 第五章源代码-the fourth edition of the Super openGL Baodian Chapter V source code
nehe
- NeHe s 书中的源代码,有详细注释。比较实用 -NeHe s book s source code, there are detailed notes. More practical
change
- 正多边形的向内旋转缩小变换,用Opengl+VC-Regular polygon narrowing of the inward rotation transform, with Opengl+ VC
pengzhuang-opengl
- 小球碰撞用opengl做的,用VC++开发-Small ball collision with opengl do with VC++ Development
jzt+qq
- 用opengl实现金字塔的旋转以及气球的上升运动-Opengl pyramid with the realization of the rotation, as well as the rise of the balloon campaign
Ga
- 用openGL实现点、直线、矩形、椭圆的绘制-With openGL achieve point, linear, rectangular, oval drawing
