资源列表
view3Dpoint
- 一个读取3D点云数据vc程序,共大家参考!-A 3D point cloud data vc reading program, a total of your reference! Thanks
texture3d
- opengl中3D物体被剪切后,贴图可在切口自动显示的效果源程序和例程应用程序效果。-opengl in the 3D object is cut, the map can automatically display the effect of incision source and effects of routine applications.
Delaunay_Bowyer_Watson
- 一个c#语言写的使用Bowyer_Watson算法和有向查找技术的delaunay三角网生成程序,供大家交流学习。-A language written in c# use of Bowyer_Watson algorithms and techniques to find delaunay triangular mesh generation process, for all to share their knowledge.
Octtree
- 利用vc++和opengl实现了八叉树算法,并且单独封装了坐标系变换类-Using vc++ and opengl realized the octree algorithm, and a separate class encapsulates the coordinate system transformation
openGLtest
- 使用c预言编写的OpenGL的入门程序,实现了线框球体的旋转和移动以及视景体的自动更新-Use c predicted entry written in OpenGL applications that implement the wireframe sphere rotation and movement, as well as automatic updates of view frustum
GLcolor
- 使用openGL绘制一个彩色板,其中有多边形的绘制操作和多边形颜色的填充-The use of openGL draw a colored plate, including the operation and polygon drawing polygon fill color
openGLTriangle
- 用openGL绘制三角形,使用了旋转,平移,缩放,以及视景体的大小调整-Draw a triangle with openGL, using rotation, translation, scaling, and adjusting the size of the view frustum
OpenGLCom
- OpenGL在C#.net中的封装,可以使用C#编写OpenGL功能-A Wrapper for Opengl in C#, you can write OpenGL program in C#
timer.c
- Uses the glutTimerFunc callback to make a simple timer.
spirograph.c
- Draws spiral patterns in 2D with simple parameter animation and mouse control. Press the space bar to display a menu of keyboard and mouse options. In particular try the "a" and "e" keys. Run in the background while you re programming to increase pro
3dPrims.c
- Simple 3D program that draws glut shapes in wireframe mode. Use the right mouse button menu to select a new shape to draw.
solar.tar
- Solar system model that demonstrates the use of compound transformations in OpenGL, also OpenGL lighting and depth buffering. This is a gzip ed tar file – unpack the file and look at the README to see how to compile.
