资源列表
mediaexe
- opengl程序 关于mesh的可执行文件-opengl procedures on mesh executable file
A4
- 对各个物体分别用显示列表进行绘制,重复上面的交互控制。 增加键盘按键来切换显示列表和非显示列表绘制方式,通过动画,理解显示列表对程序绘制性能的影响。 -Various objects were drawn to the display list, repeat the above interactive control. Increase the keyboard keys to switch the display list and non-display list rendering
Spaceship_Terrain_sky
- An 3D terrain demo with skydome. Has included source code.
stablefluids_source.tar
- This realtime fluid simulator is based on Jos Stam s paper \"stable fluids\". It allows interactive control of fluids (including gases). A simple editor is included, although the main aspect lies on the implementation of the solver. It is written i
Terra3d
- terrain generation using visual c-terrain generation using visual c++
simple_framebuffer_object
- opengl2.0高级渲染语言提供了新的离屏(off screen)技术FBO(frame buffer object)。本代码简单演示FBO的启动,调用,以及将结果通过2维纹理映射方式显示在屏幕上-opengl2.0 advanced rendering provides a new language from the screen (off screen) Technical F BO (frame buffer object). This simple demonstration code
Visualization
- OpenGL programming with c-OpenGL programming with c++
对OpenGL ES 的研究详细资料
- 对OpenGL ES 的研究详细资料。有利于大家对OpenGL ES 的研究和学习,缩短大家学习OpenGL ES 的时间。,OpenGL ES on the study details. In favor of OpenGL ES we research and study, we shortened the time to learn OpenGL ES.
OpenGLCode
- 书籍《OpenGL图形程序设计指南》的源代,对于初学者应该非常有用。-books "OpenGL Graphics Programming Guide," the source substituting for beginners should be very useful.
MS_Opengl
- OpenGL(R) 1.1 Release for Windows(R) 95 --------------------------------------- 1. OpenGL Functionality Notes 2. Redistributable components for Windows 95 -OpenGL (R) Release 1.1 for Windows (R) 95 -- -------------------------------------
glsl
- here is the code for particle effect
CalibrationTest
- 基于对话框的摄像头标定程序,采用快速的直接算法。能把图像上的点对应到OPenGl的坐标中实施显示。功能挺多的-Dialog-based camera calibration procedure, using a fast direct algorithm. Can point the image coordinates corresponding to the OPenGl implemented in display. Function Tingzhi
