资源列表
PlayOfNonelasticCollision
- 描述非弹性碰撞.包含高度-时间图象及动画演示!-Describe inelastic collisions. Include height- time image and animation!
opengl读取off格式 vc平台
- 使用opengl显示和渲染off文件
2694afbc1e6c
- 使用opengl实现对off文件的操作控制,包括拖动,自由旋转等-Use opengl files off the operation to achieve control, including drag, free rotation
opoengl_shadow_mapping
- 1个减单而较高质感的Opengl ShadowMap-Save a single and high texture opengl ShadowMap
3
- openGl 例 源自OpenGL 应用程序开发。-OpenGL samples-3
L3
- 信号检测与估计理论算法验证通过,好东西珍藏-Signal detection and estimation theory algorithm validation through something good collection
seedfill
- 使用扫描线种子填充算法实现400×400的圆的填充,该算法用中点画圆法对原算法进行了优化,实现效率明显提高。
Opengl
- 一些关于OPENGL中三维图形的画法,以及一些函数的定义-About OPENGL painting of three-dimensional graphics, and some function is defined
正方体 纹理映射
- 将不同颜色的纹理贴到立方体六个不同的侧面上,并且实现旋转(Paste different colors on the six faces of the cube and rotate)
Lesson06
- OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube
pdnMesh-0.2.1
- An automatic 2D Delaunay mesh generator and solver for Finite Element Analysis. Can solve 2D field problems (Poisson and Helmholtz Equations). Can use LAPACK/ARPACK solvers producing OpenGL/Postscr ipt output. Uses C/GTK/GTKGLExt/MFC. Runs on Win32/U
lesson41
- 用opengl实现的一个体积雾例子。适合初学者。-Opengl to achieve a volume fog example. Suitable for beginners.
