资源列表
r
- opengl 二次曲面绘制方法,VC环境下,NEHE18的-opengl
26Stencil_Reflection
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现反射的效果。 -Using VisualC++ Win32 OpenGL application development of a procedure implemented in OpenGL reflection effect.
Lesson21-30
- 著名的Nehe的OpenGL教程VC++配套源码21-30课,适合OpenGL初学者使用,作者在他的程序中已详加注释-This is NeHe OpenGL Tourial source code from lesson 21 to 30 with many comment!
space_scene
- NEHE 模拟地球在宇宙中的运动,很真实哦
opengl_wenliyingshe
- opengl纹理映射 黑白格子映射到四面体-Tetrahedral lattice is mapped to black and white
Homework-5
- 描述非弹性碰撞.包含高度-时间图象及动画演示!-Describe inelastic collisions. Include height- time image and animation!
Nehe6.rar
- NeHe教程是目前针对初学者来说最好的OpenGL教程,它可以带领读者由浅入深,循序渐进地掌握OpenGL编程技巧。
xianshizijieopengl
- 运用C++语言,作出了特定的字体的光照,动态三维效果,纹理映照,拉伸等效果。-The use of C++ language, and made light of a particular font, dynamic three-dimensional effects, texture mapping, such as the effect of stretching.
BSPCollision3_OGL
- quake3 bsp collision 3
manyou
- 实现了3DS Max文件的导入,并且实现了人机交互-3DS Max realized the import documents, and the realization of human-computer interaction
quardtreeOpenGL
- 这是一个基于OpenGL编写的四叉树完成地形的模拟实例适合学习OpenGL的人观看-This is an OpenGL-based quadtree prepared to complete the simulation of terrain suited to learning OpenGL examples of people who watch
OPENGLandQUADTREE
- OPENGL与四叉树完成地形的模拟,对三维GIS开发
