资源列表
draw_moun
- 分形方法生成三维地形的简单实例,适用于初学者。-Fractal method to generate three-dimensional terrain simple example, suitable for beginners.
Dymput.rar
- 多体系统运动学,动力学分析计算程序,采用递推算法。,Dymore-for multiboty anylysis
6src
- 总共包含6个3dfont_chinaGL是OpenGL三位字体展示,filetransferclass4lan介绍两个局域网中传输文件的封装类,很好的代码,label_static为界面手写的,也不错的静态控件,OpenGL_vckbase20估计你有了,经典的展示,seawind_code_42也是OPGL效果展示,最后是一个一个模拟数控加工轨迹的实例-contains a total of six 3dfont_chinaGL OpenGL 3 font display, filetrans
5-8
- Visual+C+++CAD应用程序开发技术源代码5-8-Visual+C+++CAD application development technology source code 5-8
3dSpring
- 三维弹簧模型,该模型参考GLUT库的圆环模型的绘制,并结合螺旋线方程,建立了高度参数化的三维弹簧模型,用VC & Opengl开发。
obj_take_reacq
- This is especially valuable for people in poses difficult to detect by the upper-body model (e.g. arms raised above the head).
Normalmapping
- Normal mapping,输入纹理是一个normal map(法线图),normal map不同的颜色通道中记录了扰动的表面法向量。 用OpenGL实现
GLSL
- OpenGL着色语言(GLSL――OpenGL Shading Language)是用来在OpenGL中着色编程的语言。这是一个简单的GLSL着色器程序。-OpenGL shading language (GLSL- OpenGL Shading Language) is used in the OpenGL shader programming language. This is a simple GLSL shader program.
111
- 计算机图形学简单框架,适合编写简单程序-Computer graphics, a simple framework for writing simple programs. . .
OpenGL-Programing-07
- OpenGL高级编程与可视化系统开发(高级编程篇)的随书源码-7,学习OpenGL的好东西-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source -7 with books, learning the good stuff OpenGL
Tutorial4
- OpenGL ES coding sample 4
Glut03Load3DS
- 一个船舶动力系统仿真程序,利用OpenGL编写完成-A marine power system simulation program, written using OpenGL to complete
