资源列表
SolarProject
- 实现太阳系,其中有地球和另一行星,及它们的卫星,按\"S\"键可以改变各行星的自转和公转速度。-achieve the solar system, including Earth and the other planets and their satellites, by the "S" button to change the planet's rotation and revolution speed.
vp_color_mask
- This sample illustrates the use of the glColorMask() to inVega Prime to selectively render to only certain color bands of the frame buffer. This sample defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method
fireParticleSystem
- 3D烟花效果设计,适合用于图形学课程设计-3D fireworks
3D
- 3D地形模拟2(带纹理)PocketPC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果,其实在PPC上能够体现出来的性能极其有限了。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。
1012
- CAD开发学习VC++中Opengl实现建筑物虚拟漫游(scad)-CAD development learning VC + + Opengl realize the building virtual roaming (SCAD)
android_opengl
- android opengl 例子,里面包含了几个小例子可以查看。-android opengl
opengl_texture_sample
- MFC环境使用OpenGL实现模拟太阳系-OpenGL
Chapter16
- 这是一个基于虚拟仿真的三维飞机飞行的三维地形程序,其中加入了地形随飞机的飞行而改变的功能。-This is a simulation based on the three-dimensional virtual flight procedures 3D terrain, adding a terrain with the aircraft flying to change the function.
A_program_based_on_roaming_camera_OPENGL
- 一个基于OPENGL的 摄像机漫游程序 供学习使用-A program based on roaming camera OPENGL
vc_fire
- 在MFC上调用opengl库进行编程 动态火焰的模拟-Flame dynamic texture synthesis MFC programming fluid simulation
fire_opengl
- 利用粒子系统自己写的模拟火焰的小程序,支持鼠标操作,在闭室中的火焰-particle system simulation write their own small flame procedures, support mouse operation, in the closed room Flame
deformation-with-b-spline
- 该文章详细的讲述了利用B-spline曲面建模,并进行变形监测的理论和方法。-The article describes in detail the use of B-spline surface modeling, and the deformation monitoring of theories and methods.
