资源列表
OSG_create-geometry
- OpenSceneGraph三维渲染引擎中用opengl的方法创建几何体,包括具体实现说明和程序代码-OpenSceneGraph rendering engine using three-dimensional way to create geometry opengl, including specific instructions and program code to achieve
move-rotate-scale
- 读取任意一个osg模型,对其进行移动,旋转,缩放等基本操作-Osg reading any model, its move, rotate, zoom and other basic operations
glim_v04
- Library to emulate openg 1.x immediate mode using glsl shaders and functions from 3.x wrapped.
Lesson48
- 三维物体建立适合计算机表示和处理的数学模型-3 d objects establish suitable for computer said and processing of the mathematical model
vp_bump_map
- 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
Opengl_lizixitong
- Opengl粒子系统 用vs2005 win32写的。NEHE 19课,粒子系统-Opengl particle system
gameByOpenGL
- 用opengl写的一个小游戏。帮助新手学习。有纹理映射,光照,碰撞检测,等基本技术。注解非常详细!-a game based on opengl including texture mapping, lighting, collision test with rish comment!
6
- OPENGL 简易的光照演示程序 opengl初级应用-OPENGL simple initial application of light demo opengl
39912bc06bd1
- To strike a point cloud of the convex hull has been carried out on the convex hull triangulation, algorithm is simple
OpenGL_MFC_capture
- 基于OpenGL的MFC框架程序,基于对话框的向导生成,带有OpenGL截图功能,使用定时器按照25Hz绘制旋转的彩色立方体-MFC framework OpenGL-based program, dialog-based wizard, and with OpenGL capture (grab) feature, use the timer in accordance with rotating colored cube drawn 25Hz
OpenGL_three_square_Bezier_pane
- 基于OpenGL的双三次Bezier曲面的绘制原理,算法,以及相关的实现和示例代码-OpenGL-based rendering bicubic Bezier surface theory, algorithms, and related implementation and sample code
