资源列表
raycasting
- RayCasting算法的实现,通过对透明度的设置,绘制单位球。程序包括单位球体数据的生成。-RayCasting algorithm, through the transparency settings, rendering the unit ball. Procedures including the data generation of the unit sphere.
3DSLoaderapply
- 简化了3DSLOADER的一些代码,简单的实现3DS模型的载入和键盘操作-Simplified 3DSLOADER some code, a simple 3DS model loading and achieve keyboard
FireSystem
- 这是一个模拟烟火效果的例子,主要是演示粒子变换以及粒子的生命周期。-This is an example of simulation of pyrotechnic effects, mainly demonstrated particle transformation and the particle' s life cycle.
puzzle
- It is a Puzzle program in the OpenGL in VC-It is a Puzzle program in the OpenGL in VC++
opengl_drawer
- It is a C++ Program in OpenGL for Freehand Drawing-It is a C++ Program in OpenGL for Freehand Drawing
sist_solar
- A basic solar system in c++ and opengl
Openglscr
- 基于OPENGL的VC++雪花屏保源代码,不能可以学习一下生成算法,很漂亮的雪花漫天飞舞,有地面与空中的透视切换,这应该算是最简单的OPENGL实例了,初学OPENGL你应该参考一下。 -OPENGL of VC++ based on snow screensaver source code generation algorithm can not learn about very beautiful snowflakes flying sky, ground and aerial per
helloWorld
- Simple OpenGL code to draw a white square polygon onto a black background-Simple OpenGL code to draw a white square polygon onto a black background..
OpenGLProgrammingGuide6thEdition(2008)
- opengl编程指南第六版,详细介绍了opengl的使用方法-opengl programming guide 6th edition, detailing the use opengl
inputpoint
- 输入反应器,一般说来,用于捕捉内部的鼠标等消息-This sample applications show how to define three classes which provide you with information from the Input Point complex.
Graph
- 图形学完整课件,包括光栅图形学,图形裁剪,基本几何,二维几何,图形变换,三维几何,几何造型,光照模型,曲线与曲面,曲线拟合与双圆弧逼近,交互技术等。-Graphics complete courseware, including raster graphics, graphic cut, basic geometry, two-dimensional geometry, graph transformation, three-dimensional geometry, geometric mod
texture
- 这是个可扩展的添加纹理的源码,可以添加很多的纹理,对纹理学习很有帮助,这个是用OpenGL—+VC++6.0做的-This is extensible to add texture source, you can add a lot of texture, the texture very helpful, this is OpenGL-+ VC++6.0 to do
