搜索资源列表
sichashu
- 四叉树的建立以及三种遍历的方法,欢迎使用以及学习,-Establishment as well as three of the quadtree traversal are welcome to use and learn,
test
- 基于四叉树算法绘制颜色填充等值线图,使用opengl vc6.0-Quadtree-based algorithm to draw the color fill contour maps, using opengl vc6.0
xianxingsichashbianma
- 线性四叉树编码,包括四进制和十进制数据的编码-Linear quadtree coding, including four hexadecimal and decimal data coding
sichashu
- 四叉树的基本算法和实现,使用的是顺序存储结构,之前看到别人的都是链式结构,-Quadtree algorithm and implementation, using a sequential storage structure, before seeing the others are chain structure,
sichashu
- 基于DX,运用四叉树实现的地形管理,可以放到自己的地图中变换。-Using Quadtree terrain management based on DX, transform, you can put your own map.
QuadTRee
- 使用C++和matlab混合编程实现四叉树分解及合并区域的代码-C++ and matlab mixed programming quadtree decomposition and Mergers area code
11
- 利用四叉树思想用所给文件中的数据绘制等值线图,并绘出坐标系及颜色标识码。-Use of quadtree thinking to file data to draw a contour map and draw the coordinate system and color code.
Bitree
- 数据结构课程实验源代码,用C语言实现四叉树结构的基本运算-Data structures course experiment source code, using C language to achieve the basic operations of the quadtree structure
4
- MATLAB图像处理源程序4: P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅
DX11Terrain
- DirectX11 四叉树地形程序,通过高度图生成地图模型-DirectX11 quadtree terrain procedures, through highly generation map model
sichashufenceng
- 数字图像处理和分析技术:图像四叉树分层实验-Digital image processing and analysis techniques: images quadtree delamination test
load_cache-0.0.0
- 读取点云四叉树索引,建立LOD在OSG中显示。-Reading point cloud quadtree indexes, established in OSG LOD display.
4
- P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象 -P0401:
imageprocess2
- 对矩阵进行四叉树分解,将图像分为文字和非文字的两个类别,形态学梯度检测二值图像的边缘,形态学实例——从PCB图像中删除所有电流线(仅保留芯片对象),计算图像中的欧拉数-Of the matrix quadtree decomposition, the image is divided into text and non-text of two categories, the morphological gradient detection of the edge binary image, mo
readPGMFile
- 可以讲PGM图片转换为四叉树的JAVA小程序-You can convert pictures speak PGM quadtree JAVA applet
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
QuadTree
- OpenGL的简易四叉树实现,设置了最小划分区域,可以用于识别相同色区-Simple OpenGL quad-tree implementation, set the minimum zoning can be used to identify the same color area
VB_Create-Tree
- 用VB创建四叉树,可用于点云存储和检索,对于机载雷达点云处理有很大的作用-Create a quadtree with VB, can be used for point cloud storage and retrieval, for airborne radar point cloud processing has a significant role
code
- 图像分割,基于LOG和Canny算子的精确边缘检测,基于Hough变换的直线检测,图像的四叉树分解-Image segmentation, edge detection based on precise LOG and Canny operator, Hough transform based line detection, image quadtree decomposition
poping
- 动态四叉树LOD地形的跳跃(poping)问题处理算法论文-Dynamic Quadtree LOD terrain jumps (poping) problem processing algorithms