资源列表
FreeForm_Register2D_source_Aug0107
- The C++ implementation of the latest 2D shape registration algorithm. Based on distance transform of the original shapes.
yfzheng
- State of art point matching algorithm, implemented by C++, together with a full report and demo.
Painter
- 它主要完成的功能有画直线、曲线、圆、椭圆、矩形、多边形;支持剪贴板的操作;支持撤销、重复;保存成位图文件;打开位图文件。
TextureMapping
- This the second tutorial of the Advanced section. In this tutorial we will examine what Texture Mapping is all about. Textures in 3D Graphics are a way of making something appear rich and complex even though it may not actually be. For example, if we
d3dx9_25
- d3dx9_25 玩游戏缺他的 轻松解决也
WalkthroughApplication
- This the last tutorial of this series. In this tutorial we will develop a complete virtual reality application using OpenGL. We would be making use of the principles learnt in the above tutorials extensively. We will call our application TILWalk and
DrawingSimple2D
- This the third tutorial in the Foundation section. This tutorial covers the basics of drawing some simple 2D polygons such as triangle, pentagon, rectangle etc. We will make use of the code that we had generated in the previous section. We ll cover s
Quadrics
- This the sixth tutorial of the Advanced section. This tutorial will introduce you to the wonderful world of quadrics. With quadrics you can easily create complex objects such as spheres, discs, cylinders and cones. In this tutorial we will look at ho
Selection
- This the last tutorial of the Advanced section. In the previous tutorials we learnt to create some sophisticated 3D Graphics using OpenGL. But graphics applications require some form of interaction with the objects on the scene. In this tutorial we w
teechart
- 柱型图,饼型图控件
DWTwithICA-R
- 基于小波的ICA-R算法,适合混合图像的分离。具有速度快等优势。
Byangtiao
- 用vc实现B样条编程,主要根据定义编程,简单易懂!
