资源列表
TERRAIN7
- opengl实现简单的三维场景转换及平移缩放功能
Shadows
- This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cosmin & Brett Porter. Banu wrote
smooth
- openGL光滑渲染abcdefghijk
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this
VertexBufferObjects
- When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e
OpenGL_Three_Dimensional_Animation_DEMO_Code
- Open GL 三维动画DEMO 附源代码,不错,变换多端
4241231
- a sample code,use for OpenGL study
opengl-navigation
- 用opengl实现的场景设计,能完成场景漫游的功能
GeoMorphing
- 用opengl实现的场景设计,并实现了场景漫游的功能
Cpp1
- VC++环境下的openGL,具体功能是:用虚拟控制球控制旋转体
lesson31c
- OPenGL的三位弹球,很经典的,值得看看拉
Lesson29
- 三维立方体图形真实感绘制,可以旋转,OpenGL的
