资源列表
osg-openvrml-example-tutor-
- 2-osg中openvrml程序示例(可调试) -osg openvrml example tutor,telling you how to write a simple osg+vrml debugable program
12
- 凹凸贴图特效(BumpMapping)示例 卡通渲染特效(Cartoon)示例 刻线特效(Scribe)示例 立方图镜面高光特效(SpecularHighlights)示例 异性光照特效(AnisotropicLighting)示例-Bump mapping effects (BumpMapping) sample cartoon rendering effects (Cartoon) sample engraved line effect (Scribe) sample cub
Direct3D_example
- 网格模型高级技术:Direct3D对加载到内存中的网格模型提供了优化功能,通过网格模型优化可以明显提高三维模型的渲染速度,这对渲染速度要求较高的三维图形程序和游戏具有非常重要的现实意义。 对于程序员而言,对网格模型进行优化是比较简单的,只需调用接口ID3DXMesh的方法Optimize-Advanced mesh technology: Direct3D loaded into memory for the grid model provides optimization, mesh
chap05
- direct3d 中的2D编程一书中的配套代码,第5章。-direct3d programming book in the 2D matching code, Chapter 5.
postprocess
- Post process with irrlicht Engine
game_objects_slides
- Game Object data struct paper, maybe helpful.-Game Object data struct paper, maybe helpful.
Text3D
- Csharp Direct3D编程,在界面显示动态的3D字体-Direct3D Programming
Lesson05
- LWJGL Nehe Lesson05 20-LWJGL Nehe Lesson05 2011
Lesson06
- LWJGL nehe Lesson06 2011 update
Lesson07
- LWJGL nehe Lesson07 2011 update
Lesson08
- LWJGL nehe Lesson08 2011 update
Lesson09
- LWJGL nehe Lesson09 2011 update
