资源列表
carmodel
- car model in openGL car model loaded from file and moved around in visual studio
ReadFrameBuffer
- 一个读取颜色缓冲区和深度缓冲区图像的简单例程(MFC+OPENGL)-read a color buffer and depth buffer images simple routines (MFC OpenGL)
Rotator
- 本程序基于OpenGL使用VC++进行开发,实现了具有简单人机交互功能的立方体光照模型。程序分为三个部分:矩阵运算、图形显示及事件响应模块。-The program is based on OpenGL development using VC++ to achieve a cube with a simple illumination model of human-computer interaction function. Program is divided into three part
Mesh_Simplification
- 三角网格简化的边塌缩算法实现,网格输入文件支持标准.obj格式(bin文件夹中附有一个,可用notepad打开),化简后通过OpenGL显示结果
opengl_-Light_sample
- opengl处理光照的实例,通过源代码来处理光照-opengl examples of handling light, the light through the source code to handle
FirePaticle
- 粒子系统实现火焰 设计了专门的类 可以变化火焰的参数实现各种效果-flame particle system design for a special category of flame can change the effects of various parameters
openssl
- Openssl编程 江南计算技术研究所 赵春平 著
SDIOpenGL
- 有关opengl的运用,通过绘图了解图形的编译,交互-Related to the use opengl, compiled by drawing understand graphical, interactive, etc
FLY
- 利用基于OPENGL开发的VEGA,进行的视景仿真模拟,适用于VEGA初学者-OPENGL-based development VEGA, conducted in visual simulation for beginners VEGA
JointSimulation
- demo 3d opengl very good
Exam2_texture
- 本实演示了在MFC中如何建立OpenGL的程序框架,如何进行纹理贴图的坐标计算,以及混和方法的实现。-this is a demonstration of how to establish MFC OpenGL framework of the procedure, how texture mapping coordinates, and the mixture of achievement.
FractalTerrain
- 在visual c++中调用opengl函数进行三维虚拟山脉的模拟-Call the opengl functions in Visual C language to achieve three-dimensional simulation of Mountains
