资源列表
OpenGL_Exercise
- 用OpenGL进行编写的一些简单动画:星空彩色线条、旋转立方体等。适合入门者学习。-There some simple lines、3D_Cube which can rotate.Programed with OpenGL in C++Builder.
OpenGL_cs
- 使用delphi编写的openGL编写的三维地形图片程序,可以作为入门学习使用。-Delphi prepared using openGL prepared three-dimensional topographical image procedures, can serve as a learning portal.
ExamplesforChapter2
- 两个在c++中用openGL编程实现的1个例子
tom
- 基于opengl做的炮弹发射模拟,有发射参数可进行调整
a-tio-n-of-3D-Mo-deling-Algorithm-
- 对巷道的灌完和交叉建模提出了新的思路和见解,对提高建模精度有一定的帮助-give help for you
backtraing
- *零件切割问题: *给定一块宽度为W的矩形板,矩形板的高度不受限制。现需要从板上分别切割 *出n个高度为hi,宽度为wi的矩形零件。切割的规则是零件的高度方向与矩形 *板的高度方向保持一致。问如何切割使得所使用的矩形板的高度h最小? *使用回溯算法实现程序。 *编译方法:打开cpp文件,在编译的同时建立工程,打开 \"settings->link\" *在link项的Object/library modules:中加入Opengl32.lib glu32.lib g
OpenGL_1
- 基于Open GL 开发了针对三维边坡稳定分析的可视化软件。软件框架由3 个部分组成:前处理模块、计算模块和后处理模块。-Open GL based on the development of three-dimensional slope stability analysis for the visualization software. Software framework consists of three parts: pre-treatment module, the calculat
VB_Opengl_Pan_Zoom_Pick
- 演示验证了OpenGL与vb结合实现三维结构网格的绘制,网格云图的绘制。鼠标基本交互,包括旋转、平移、缩放,不同视角视图的设置,坐标系绘制,光照,shade的绘制等内容。-Demonstration of the combination of OpenGL and vb to achieve three-dimensional structure of the grid rendering, rendering the grid cloud. Mouse basic interaction, i
VB_Opengl_Grid_Shade
- 演示验证了OpenGL与vb结合实现三维结构网格的绘制,网格云图的绘制。鼠标基本交互,包括旋转、平移、缩放,不同视角视图的设置,坐标系绘制,光照,shade的绘制等内容。-Demonstration of the combination of OpenGL and vb to achieve three-dimensional structure of the grid rendering, rendering the grid cloud. Mouse basic interaction, i
射击游戏
- 简单的射击游戏! 类似 “打野鸡游戏” -simple shooting game! Similar to "play the game Pheasant"
PicoGL
- download on Jserv s blog PicoGL is based on TinyGL 0.4 with the changes: . Introduce new graphic backends. . Use autotool to manage the configuration . Fixed-pointing math support For information about TinyGL, see the file README.Tiny
shiyan2
- 这里使用领域平均法和中值滤波法处理图形图像,同时提供了样例-Field of use here the average and median filtering method to handle graphic image, at the same time provide a sample
