资源列表
opengllightExample
- opengl的光照学习实例,内容是两球旋转,使用了光照的功能,平台是vc++6.0,-opengl light learning examples, the content is rotated two goals, the use of lighting features, platform vc++6.0,
abi_SystemV
- system v ABI 2007 amd64 平台架构的实现 介绍了low level,obj,lib,ddl的原理-system v ABI 2007 amd64 arch,low level,obj,lib,ddl implementation
BSPCollision_OGL
- quake3 bsp loader
3DGLViewer
- 读取*.asc文件的点云数据,包括三维坐标和点云颜色,并显示-read the document *. asc point cloud data, including 3-D coordinates and point cloud color, and display
openglzouyang
- 利用VC和opengl 编写的反走样程序,希望对同志们有用-VC and opengl prepared using anti-aliasing procedures in the hope of the comrades helpful
OpenGLRoaming
- 利用OpenGL绘制3D图形,在各个面上贴上响应的纹理图像,并在场景中进行前后上下左右移动和转动,还可以开启不同的雾效,走路时还有抖动效果-Use of OpenGL 3D graphics rendering, response in various surface texture paste, and up and down in the scene to move around and turn around, you can also open different fog effects
tcFog11
- wince6.0下opengl es 1.1 的烟雾效果测试程序-opengl es 1.1 wince6.0 smoke under the effect of test procedures
softbody2d
- 利用OPENGL绘制软球体-use OpenGL rendering soft ball
Interactive_Graphics
- 存在于计算机系统中的逻辑环境,通过输出设备模拟显示现实世界中的三维物体和它们的运动规律和方式。应用学科:地理学(一级学科);地理信息系统(二级学科)定义2:利用计算机发展中的高科技手段构造的,使参与者获得与现实一样的感觉的一个虚拟的境界。应用学科: 通信科技(一级学科);服务与应用(二级学科)定义3:一种模拟三维环境的技术,用户可以如在现实世界一样地体验和操纵这个环境。应用学科: 资源科技(一级学科);资源信息学(二级学科)-The simulated 3D environment techno
fog
- 为OpenGL三维场景添加雾化效果,通过设置雾气的模式,颜色,密度,进行计算-For the OpenGL 3D scene to add atomization effect, by setting mist pattern, color, density, calculated
mc
- 简单的marching cube,无光照等效果。可以作为基础程序。-A simple marching cube, no effect of light and so on. Can be used as the basis of the procedures.
chapter13
- this the codes of chapter 13 in the book named << opengl game programming >>-codes of chapter 13 in book << opengl game programming >>
