资源列表
opengl_dialog-0.2
- 用MFC中的dialoge实现的OpenGL,可以供大家参考
DynamicCreateObject
- 利用反射方法,使用接口函数,动态调用子类中的方法-The use of reflection methods, the use of interface functions, dynamic invocation of methods of subclasses
opengl2
- 基于C++环境的OPENGL编程源码.-based on C programming environment OpenGL source.
ogl_cg_simple
- 这是一个OpenGL调用Cg程序的例子,简单的说明了OpenGL程序如何调用Cg程序;在编译前,必须确定安装了Nvidia的Cg ToolKit!-OpenGL This is a procedure called Cg example, a simple explanation of how OpenGL procedure called Cg procedures; the compiler, must determine installed Nvidia's Cg ToolKit!
OpenGLChinese
- 在VC中使用OpenGL编程时如何显示中文
MyBomb
- 炸弹爆炸模拟,做出来的效果不是太好,请大家见量-bomb!!!ping!!!pang!!!explode!!
三维旋转
- 这是一个在vc++平台下的三维物体的旋转实现,可能能帮助大家学习进步.-vc platform in the 3D objects rotating materialize, it could help you progress in study.
DDA
- dda算法实实现画线,并且是用c++和OpenGL实现的。-DDA to plot a line,to apply with the c++ and the opengl!
BombModel
- A Bomb effect model using OPENGL on C-A Bomb effect model using OPENGL on C++
MyBomb
- 基于opengl的粒子系统模拟,本程序主要介绍采用粒子系统来模拟喷泉的方法。-Opengl-based particle system simulation, this program introduces the use of particle systems to simulate the fountain method.
MyBomb
- 用VC++6.0结合OPENGL编写的小程序源代码,模拟三维爆炸场景-OPENGL with VC++6.0 with small programs written in the source code to simulate three-dimensional explosions
opengles
- 一个学习及工作实践中经常要用的,必备的API手册,希望用opengl es的朋友有帮助-A study and work practice win usually need to use of, essential API manual, hope that the friend who use the opengl es is helpful
