资源列表
HazeRemovalWithSkyRecognition
- 基于暗通道的保留天空去雾方法,有效的避免了天空部分过饱和问题-Haze Removal With Sky Recognition
MD2AnimationOGL
- 效果很不过的魔兽角色模拟,360度视角,动画连续,对学习OPenGl的朋友绝对有帮助。我发必精品。-But the very effectiveness of Warcraft role simulation, 360-degree viewing angle, animation continuous, learning OPenGl friends absolutely help. I certainly made products.
4454753
- 该论文是一种新的3D相机标定方法,区别于张正友的方法。可以参考里面的几个参数公式!-The paper is a new 3D camera calibration method, the method is different from Zhang Zhengyou. Several parameters which can refer to the formula!
u996
- pls try for its a tutorial of opengl
ROAMSimple_terrain_render
- ROAM实时动态LOD地形渲染 内附翻译文档,个人认为非常不错,推荐下载-ROAM real-time dynamic LOD Terrain Rendering files containing the translation, I think is very good and recommended downloading
喷泉
- opengl做漂亮的喷泉-opengl so beautiful fountains
Clip_Plane
- Cliping of the plane using OpenGL
dydf
- microwls-flnx是嵌入图形工具,是个开发工具集-Microwls- FLNX is embedded graphical tools, is a set of development tools
part1
- opengl红宝书里的源代码,此为第一部分-Little Red Book in opengl source code, this is the first part of
glew-1.3.4-win32
- glew是一个非常优秀的opengl shading语言的连接库. 目前这个版本封装了几乎所有硬件平台的opengl2.0的命令。非常简单,好用。-GLEW is a very good opengl shading language library. Present Packaging versions of almost all hardware platforms opengl2.0 orders. Very simple, utilitarian.
1120102065
- opengl 用例 粒子 贴图 示例代码-opengl example particle texture sample code
dixing
- 基于视点相关的大规模地形的生成和漫游.讲解如何生成地形及其在其中漫游-View-dependent and mass-based terrain generation and roaming. On how to generate terrain and in which the roaming
