资源列表
RoamSimpleTerrain
- 实时渲染地形RoamSimpleTerrain-terrain
opengl
- Opengl red book which contains the algorithms to build projects
opengl
- 用opengl实现影视片头的开发与设计,模拟亦真亦幻的虚拟现实-Movie titles with the opengl implementation of development and design, virtual reality simulation Living
TLC-color-3D
- delphi下利用OpenGL技术实现的薄层色谱图彩色三维立体显示程序-The 3D Visualization of TLC image using Delphi and OpenGL
opengl实例源代码
- mfc开发的OPENGL代码实例-mfc development of the OpenGL code examples
glew-1.3.3-win32
- openGL开发需要的重要资源,包括头文件,动态库等。-openGL important resource development needs, including the header files, dynamic libraries.
3DStoTexture(OpenGL)
- This a simple 3DS loader in OpenGL.-This is a simple 3DS loader in OpenGL.
ShivaVG-0.2.1
- 基于OPENGL的OpenVG实现,用c实现的OpenVG的硬加速算法,在SVG、2D图形显示等方面有参考价值。-OPENGL based on the realization of the OpenVG, c achieved by OpenVG hardware to accelerate the algorithm, in SVG, 2D graphics, such as have reference value.
Chap06_Terrain
- opengl和vc++实现的地形漫游程序
mine3Dr
- Miner3D_viewer ActiveX control (for Miner3D game)
97575632cp
- 1.用某种方法实现圆的生成算法。 2.实现橡皮筋直线、圆、矩形。 3.实现多边形裁剪。 4.实现基本几何变换(平移、旋转、缩放)。 5.实现Bezier曲线或B样条曲线。 6.最终呈现的结果是一个小型的交互式图形系统,用界面把所有功能串连起来-Computer Graphics exterment: 1.Algrialm Bezier line 2.MidPoint 3.Bresensm
mine3Dr.rar
- Miner3D_viewer ActiveX control (for Miner3D game)
