资源列表
Water
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Skybox2
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Shaders
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
PhantomMask
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Navigation3D
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Fractal
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
FilmTV
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Coverflow
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
ChameleonMan
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
OpenGL
- OPengl与VC的简单应用,对于初学者会有所帮助,大家相互学习之,共同进步,已通过编译,可放心使用-OPengl simple application of the VC, it would be helpful for the beginner, we learn from each other' s progress together, has passed the compilation, can be freely used
opengl-Snowman
- 用openGL实现雪人和下雪场景的模拟,且雪人能在雪中转动-Snowman and snow to achieve with the openGL scene simulation, and the snowman in the snow turning
Test3D
- 本程序用一个例子,介绍了VC++使用OPENGL进行绘图的设置以及初始化,并根据例子进行OPENGL绘图,压缩包中还有本程序详细的操作文档,源码配合软件说明文档,会让你仅通过这一个简单的例子,就可以打开opengl绚丽的大门。- especially beginners, see the source tired, sometimes I do not know why. The procedure with an example, introduced for VC++ using OPENG
