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zhuizhu
- 利用java,对两个质点进行追逐的问题进行完整编写。-use java, the particles were chased two issues of integrity prepared.
ddscat6.1
- 利用离散偶极近似方法计算散射体的电磁场。 DDA 方法,重要用于小颗粒的散射问题,很有用。-discrete dipole approximation calculation of the electromagnetic scattering body. DDA method, it is important for the scattering of small particles, very useful.
OnusingLikelihood-adjustedProposalsinParticleFilte
- An unsatisfactory property of particle filters is that they may become inefficient when the observation noise is low. In this paper we consider a simple-to-implement particle filter, called ‘LIS-based particle filter’, whose aim is to overcome
particlefilter
- % % set some variables in the workspace to control behaviour: % % graphicsMode 0 no graphics, % 1 graphics, particles, beacons, ground truth % 2 graphics, as above + range circles % % perfect 0 use beacon range data % 1 use gro
Particles
- 模拟真实焰火效果,粒子流,粒子流速度,生命等,Windows开发环境,采用OpenGL
FireRock
- java 写的描述烟花粒子的程序-written descr iption of the procedures fireworks particles
particles
- 演示了DX3D9的粒子系统的具体实现,粒子系统类的封装.
Explosion
- as3.0 模拟爆炸 package { import flash.display.BitmapData import flash.geom.ColorTransform public class Explosion { /* EXPLOSION PARAMETERS */ //-- START VALUES private const EXPLOSION_RADIUS: int = 24 priva
pso
- Matlab 的PSO程序。 to apply this to different equations do the following generate initial particles in a search space close to actual soln fool around with no of iterations, no of particles, learning rates for a truly generic PSO do the follow
tracking
- Below is the combined code in .zip and .tar.gz formats. Please remember all of this a major work in progress and is by no means finished. We should all try to make this site comparable to it s IDL predecessor. We need YOU to write good, well document
QPSO1
- Particle swarm optimization with particles having quantum behavior
Particles
- 精致的粒子系统的实现,实现四处发散的效果
ParticleEngine_src
- The concept of particle effects is very simple. Particle effects can be used to simulate fire, fireworks, water fountains, snow, rain, explosions and many other things. The effects are created by creating a definite number of particles. Depending on
cpso
- c语言版基本粒子群算法源程序-c-language version of elementary particles algorithm source code
javapso
- 用java语言实现的基本粒子群算法-with java language of elementary particles group algorithm
OPENGL Particles
- 用OPENGL+VC开发的料子系统程序.-use OpenGL development of the VC system procedures or materials.
spso
- 保证全局收敛的随机微粒群算法。当最优粒子的解无进化,则对其位置、速度进行变异,而使算法不致过早收敛,只要迭代次数足够,算法保证全局收敛。-ensure global convergence of random particle swarm algorithm. When the optimal solution without particles of evolution, its location, speed variation, which might not premature conv
Particles
- 用java3d做的一个粒子系统可以控制粒子运动-java3d do with a particle system can be controlled particle
fountain3d
- 本程序是模拟爆发的喷泉,包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制-this process is simulated outbreak of the fountain, including particle formation, particle movement, the death particles, particle rendering and scene rendering
差别算法matlab源码
- 粒子群优化算法(PSO)是一种进化计算技术(evolutionary computation).源于对鸟群捕食的行为研究 PSO同遗传算法类似,是一种基于叠代的优化工具。系统初始化为一组随机解,通过叠代搜寻最优值。但是并没有遗传算法用的交叉(crossover)以及变异(mutation)。而是粒子在解空间追随最优的粒子进行搜索。详细的步骤以后的章节介绍 同遗传算法比较,PSO的优势在于简单容易实现并且没有许多参数需要调整。目前已广泛应用于函数优化,神经网络训练,模糊系统控制以及其他遗传算法的应