搜索资源列表
pso粒子群算法来求6个经典函数的最小最大值
- 该程序是粒子群算法来求6个经典函数的最小最大值,能显示粒子是如何运动的。-The program is the particle swarm algorithm to 6 classic function of the smallest maximum value, to show how the particles are moving.
number计算颗粒个数.rar
- 计算图像中颗粒的个数,程序比较简单,用到了形态学的方法。,image calculated the number of particles, the procedure is relatively simple, use the morphological method.
Particles.rar
- 使用粒子系统模拟彩虹的程序。,The use of particle system simulation Rainbow procedures.
DX9_draw_2D_picture.rar
- 调用ID3DXSprite来实现DirectX 9绘制2D动画,VC6下开发,完整工程文件。,Call ID3DXSprite to achieve DirectX 9 rendering 2D animation, VC6 to develop, complete engineering documents.
FireworkSystemDemo.rar
- D3D中的粒子系统,一个焰火效果的例子,有源码,D3D particles in the system, an example of the effect of fireworks, there is source
L1_Tracking_v4_release
- 该程序将计算机视觉的目标跟踪问题转化为寻找稀疏矩阵的过程,将预先的得到的样本粒子与稀疏矩阵线性相乘得到目标-The program will target tracking in computer vision into the process of finding a sparse matrix, the sample will be obtained in advance of the particles multiplied with the goal of sparse linear
SPH-code-
- SPH粒子编程实例,对流水模拟仿真等都很有帮助-SPH particles programming examples, simulation of water and so helpful
fluidmechanic
- 流体力学 粒子运动 描述了一群粒子群从空中下落过程以及散开轨迹-Fluid particle describes a group of particles falling from the air base and spread the process trajectory
OpenGL实现粒子系统源代码
- OpenGL源代码,用来实现粒子系统,通过设置粒子的透明度随时间变化而衰减,从而得到粒子的烟花效果-OpenGL source code, which is used to realize particle system, through the set the transparency of the particles changes with time and attenuation, and get a particle effect of fireworks
hge_particles
- hge粒子功能系统演示,使用vc6开发,粒子的编辑使用hge自带工具-hge particles system demo in vc6
HGE_OBJECT
- 本例子介绍了HGE粒子,动画,GUI界面控件,字体,是一个良好的游戏框架-This example describes HGE particles, animation, GUI interface controls, fonts, is a good game framework
zuixiaofugai
- 首次提出利用PSO跟踪动态系统 文献[ 36 ]提出用自适应PSO来自动跟踪动态系统的变化,该方法通过对种群中最好微粒的检测和对微粒重新初始化, 有效增强了PSO对系统变化的跟踪能力-PSO is first used to track the dynamic system literature [36] proposed adaptive PSO with dynamic system to automatically track changes in populations by the
number-of-the--mistake
- 对诸如谷物,细菌,微生物的微小颗粒的计数-On, such as grains, bacteria, microbial count of small particles
DEM(Distrete-Element-Model)--Fortran
- 离散颗粒碰撞程序,包括颗粒的随机生成程序,颗粒搜索程序,颗粒碰撞程序。-Discrete particle collision procedures, including procedures for randomly generated particles, particles search process, particle collision process.
Fast_Lattice_Shape_Matching_2D_Demo
- 鲁邦实时形变的快速网格形状匹配方法,这个代码我是向作者要来的。-FastLSM: Fast Lattice Shape Matching for Robust Real-Time Deformation. This demo is intended to illustrate the kinds of behavior attainable using the FastLSM algorithm, and to provide an example implementation of
Particles
- 用OpenGL制作的三维动画,很好看的,很逼真,可以让你更好的了解OpenGL。-OpenGL produced using three-dimensional animation, very good looking, very realistic, can let you a better understanding of OpenGL.
sbody
- c版本n-body simulation 粒子轨迹模拟-the sequential code for nbody force between particles. (n-body simulation)
guassfit
- 对图像中的粒子的近似圆形的衍射光斑通过高斯拟合寻找粒子的实际位置-The image of the particles through the approximately circular Gaussian fitting of the diffraction spot to find the actual location of particle
SPHC
- 运用opengL编写了模拟流体的粒子且与固体耦合的系统,用SPH方法求解NS方程。-Prepared using opengL simulate the fluid and solid particles and the coupled system,with the SPH method to solve NS equation.
hgeWrapper
- magic particle粒子软件对HGE的API。 已汉化。。可以将mp调试好的粒子文件直接在HGE程序中播放-magic particle particle software HGE' s API. Has been finished. . Mp debug particles can be a good program files play directly in the HGE