搜索资源列表
1
- OpenGL方面的论文。文章介绍了一种利用较小的存储空间和计算时间,实现在大面积网格数据上动态贴纹理的方法。利用此方法使用适当的纹理函数.结合OpenGL的自动纹理扩展可在动画过程中自动的生成纹理贴图。-OpenGL papers. This paper presents a use of a smaller storage space and computing time, implementation in a large area grid data dynamic texture pas
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
wenli
- 该代码是纹理合成算法源码,纹理合成是为了解决纹理映射中存在的接缝走样等问题,对初学者有一定的帮助-Texture synthesis algorithm is the source, texture synthesis are texture mapping in order to solve the existing problem, such as joints aliasing of beginners have some help
xbxtexture1
- 用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
texture1
- opengl中的纹理贴图,用开源的库写的贴图小程序-The texture mapping opengl
tuxiangqukuang
- 分块有损压缩图像忽略了块间相关性,重构时会产生块效应,该文提出一种空域自适应去块效应算法。对块边缘采用方向自适应 有理滤波,以弱化块效应。根据块的内部活动性将图像块分成平坦块和纹理块2 类,利用基于方差的空域检测方法检测出平坦块,并对平 坦块进行邻块边缘自适应平滑。实验结果表明,该算法有效去除了块效应,一定程度上提高了信噪比,算法简单且鲁棒性较好。-Block lossy compression image ignores the inter-block correlation, Rec
texture
- opengl中的纹理贴图,实现三维物体纹理贴图的基本步骤-opengl the texture mapping, texture mapping implementation of three-dimensional objects, the basic steps
PROJECT
- 利用vc 和 opengl 编程 实现 走迷宫过程 应用了opengl的纹理-simple home, and use opengl vc programming, application of the texture opengl-Opengl programming using vc and implementation process of the application of the Maze opengl texture-simple home, and use opengl vc p
imagefeatueextract
- 一种抗几何形变的纹理特征提取算法研究的论文,希望有所帮助。-An anti-geometric deformation texture feature extraction algorithm research paper, I hope be helpful.
interest-points
- 基于兴趣点颜色及纹理特征的图像检索算法,通过同类比较,平均检索准确率提高11个百分点。-Based on the interest points and texture features of color image retrieval algorithm, through a similar comparison, the average retrieval accuracy rate of 11 percent improve.
wavelet_dec
- 利用小波冗余算法实现图像的高频和低频纹理特征的提取-Redundant algorithm using wavelet implementation of high-frequency and low frequency image texture feature extraction
changjing
- 我写得一个小场景,实现了光晕效果和凸凹纹理的水面,简单易学-I write a small scene, achieve a halo effect and convexity of the surface texture, easy to learn
anisotropic
- OpenGL各向异性过滤 使用OpenGL扩展GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT提高纹理质量 本例中使用的路面渲染,使一般三维程序中最需要各向异性过滤的地方, 按空格键对比使用各向异性过滤和不使用之间的差别。-OpenGL anisotropic, use GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT. sample is a road, use space to see the different
Lawstextureenergymeasure
- Laws纹理策度是用来进行纹理分割的程序,这种方法很有用.-Laws degree texture strategy are used for texture segmentation procedure, this method useful.
basic_img_proc
- 用matlab对图像进行诸如显示图像、添加颜色条、单帧显示、多帧显示、动画显示、灰度图像的动画显示、纹理映射等方面的基本操作源代码(matlab7环境下)。-Basic code or command for image process in matlab 7.
matlab_texture
- matlab 基于纹理分析的检索算法-matlab Texture-based retrieval algorithm
Tongueliketexturefeatureextraction
- 舌像纹理特征提取matlab实现 -Tongue like texture feature extraction matlab implementation tongue like texture feature extraction matlab implementation
03_TexAlphaBlend
- 这是一个在vc和direcx下开发的一个程序,主要是对纹理的alpha混合的应用,对学习这有很大的帮助。-This is a vc and direcx developed a program, mainly for the alpha texture mixed application of this study there is a great help.
MultiTex
- OPENGL 多纹理加载。简单易懂,是学习OPENGL很有帮助的程序,保证可以编译通过,VC8.0下-OPENGL many textures to load. Easy-to-read
cvery.comvc5114678898923
- visual c++6.0平台下OpenGL的基础程序,详细介绍了纹理映射和贴图技术-visual c++6.0 platform OpenGL' s basic procedures, detailed texture mapping and mapping technology