搜索资源列表
028991-01
- 计算机图形学(computer graphics, CG)是研究如何利用计算机算法来生成、处理和显示图形的一门学科,主要的算法原理包括基于光栅扫描显示器的基本图形的扫描转换原理;基于齐次坐标的二维、三维变换矩阵的几何变换原理;基于几何造型的自由曲线、曲面的生成原理;基于分形几何学的分数维造型原理;基于像空间和物空间的三维实体动态消隐原理;基于颜色模型、光照模型和纹理映射技术的真实感图形显示原理。-Computer Graphics (computer graphics, CG) is to st
frierdscripwhbrightness
- 这是一个用带亮度傅立叶描述子提取纹理特征的程序-This is a band brightness using Fourier descr iptors of texture feature extraction procedures
Texture_Synthesis_Using_Image_Quilting
- 最佳接缝法纹理合成的MATLAB代码,有图像例子,有网页说明,具体算法参照文献:Image Quilting for Texture Synthesis and Transfer-Texture synthesis method the best joints of the MATLAB code, there are examples of images, there are web pages that refer to the specific algorithm literature:
phasecongruency2
- 基于log Gabor小波的相位一致图像纹理特征分析-Based on log Gabor wavelet phase consistent image texture analysis
xiaobo
- 小波变换,主要功能是实现图像纹理的提取。-Wavelet transform, the main function is to achieve the extraction of image texture.
texture
- 用openGL写的纹理映射的程序,纹理为黑白格,映射在一个平面上。纹理是在程序中指定的。-Written using openGL texture mapping process, texture for the black-and-white grid, mapping in a plane. Texture is specified in the procedure.
38
- OpenGl加载位图作为纹理 并使用纹理动画的教程-OpenGl loaded bitmap texture and use as a texture animation tutorial
11_WaveFlag
- nehe的源码,在初始框架中用一个图片表现纹理,图像清晰-nehe the source, in the initial framework for a picture with the performance of texture and the pictures are clear
opengl
- 利用opengl显示纹理,逼真还原物体本来面目-Use opengl show texture, realistic to restore the true colors of objects
TexBlendTerrain
- 多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Nggol
- 综合颜色,纹理的图像检索。具有较好的检索效果。-Integrated color, texture image retrieval. Has better retrieval effect.
texture
- 实验了简单的正方体纹理贴图功能,鼠标右键拖动可以使正方体转动。-Experiment a simple cube texture mapping function, drag the right mouse button allows rotating cube.
illumination
- 实现了球体跟圆柱体的纹理贴图&&光照的实现.是学习3d编程的基本-Achieved a sphere with the cylinder s texture mapping
wenliyinshe
- 真实感图形的生成——纹理映射 1.实现pyramid图形的纹理映射 2.实现cube图形的纹理映射 3.实现wheel图形的纹理映射-Realistic Image Generation- Texture Mapping 1. The realization of pyramid texture mapping graphics 2. The realization of cube texture mapping graphics 3. The realization of th
lbp
- LBP(局部二值模式)算法最初用于描述纹理,后引用到人脸,可描述人脸特征。-LBP (local binary mode) algorithm was originally used to describe the texture, the latter a reference to the human face, facial feature can be described.
xingtaitezheng
- 医学图像的四个纹理特征的matlab程序-Medical images of the four texture features matlab program
Steerablecode
- 局部滤波器的特征提取方法,能够很好的反映图像的细节特征和纹理特征。-The characteristics of the local filter extraction method can be a good reflection of the details of image features and texture features.
chap02
- ch2_1_1:查看直方图 ch2_2_1:显示图像 ch2_3_1:添加颜色条 ch2_3_2:图像的单帧显示 ch2_3_3:图像的多帧显示 ch2_3_4:图像的动画显示 ch2_3_5:灰度图像的动画显示 ch2_3_6:纹理映射 ch2_3_7:一个图形窗口中同时显示2幅图像 -ch2_1_1: Show histogram ch2_2_1: display images ch2_3_1: Add color article ch2_3_2: sin
Texture_sys
- 彩色图像纹理合成(基于Efros-Leung算法)(matlab中应用C的接口)-Implement the non-parametric texture synthesis algorithm of Efros-Leung
Tamuratexture
- 图像纹理特征提取,是图像处理中一另一个非常重要的底层特征,matlab实现-Image texture feature extraction, image processing are very important to one another underlying characteristics, matlab implementation